Gossamyr

Gossamyr
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Disenchantment threatens those who enter the mortal realm…The Red Lady plots to destroy faeries who linger in the mortal world, by draining their essence. Only those without glamour can withstand the succubus's wicked enticements. So now Gossamyr de Wintershinn, half faery, half mortal, vows to use her wits, fighting ability and hint of glamour to face the Red Lady in her Paris lair.But this is Gossamyr's first trip to the war-ravaged mortal realm, and it seduces with its own enchantments. With her new traveling companion–a soul shepherd with more than one secret–Gossamyr takes the first steps to save her people.Yet as she strives to defeat the Red Lady, she discovers that incredible power can be found in the truth–and in learning true names. And a danger, as well…

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Praise for Seraphim by Michele Hauf

“A rich medieval tapestry woven of fantastic tales of revenge, women warriors, faeries and demon fire. Michele Hauf captures your attention with vivid, powerful, sexy characters. What I wouldn’t do for a man like Dominique San Juste!”

—Award-winning author Lyda Morehouse

“From her first word to her last, Hauf weaves a magic spell. You’ll root for Seraphim and sigh over Dominique as they risk heaven and hell in this heart-stopping adventure.”

—Emma Holly, author of Hunting Midnight

“This book kicks butt—in a lush and lyrical way.”

—Susan Sizemore, author of the “Laws of the Blood” series

“Michele Hauf has taken the ‘Fallen Angels’ myth and embellished it with many a dark and inventive twist, and created Seraphim, a riveting story of a young woman’s quest for revenge and a destiny chosen for her long before her birth. Seraphim is also brimming with intriguing and very strong characters, along with a rich and satisfying blend of medieval history and fantasy. Fine writing only adds more elegance to the story and I look forward to book two of Michele Hauf’s ‘Changeling’ series, due out in 2005.”

—Bookloons

“Seraphim is stunning, an utterly gripping, compelling read that plunged me into fantasies of long ago and far away. Michele Hauf is a consummate pro at the top of her game. If this is any indication, LUNA Books is off to an industry-rocking start!”

—Maggie Shayne, author of Edge of Twilight

Gossamyr

Michele Hauf


For all who Believe

Enchantment is Faery’s raison d’être.

Many moons ago—during a blue moon’s reign—a rift was

cleaved between Faery and the Otherside.

No one-man, beast, or fée—can say how or why,

Only, the act decimated a great source of Enchantment.

The curtain between Faery and the Otherside has become transparent;

fée travel back and forth with ease; mortals, once banned from Faery after one visit, find return less difficult.

It is a challenge to keep that which should not be in Faery out. And vice versa.

Time wends forward, widdershins, and thus.

Such conditions shall remain until a champion

can restore the Enchantment complete.

CONTENTS

PROLOGUE

CHAPTER ONE

CHAPTER TWO

CHAPTER THREE

CHAPTER FOUR

CHAPTER FIVE

CHAPTER SIX

CHAPTER SEVEN

CHAPTER EIGHT

CHAPTER NINE

CHAPTER TEN

CHAPTER ELEVEN

CHAPTER TWELVE

CHAPTER THIRTEEN

CHAPTER FOURTEEN

CHAPTER FIFTEEN

CHAPTER SIXTEEN

CHAPTER SEVENTEEN

CHAPTER EIGHTEEN

CHAPTER NINETEEN

CHAPTER TWENTY

CHAPTER TWENTY-ONE

CHAPTER TWENTY-TWO

CHAPTER TWENTY-THREE

CHAPTER TWENTY-FOUR

CHAPTER TWENTY-FIVE

CHAPTER TWENTY-SIX

CHAPTER TWENTY-SEVEN

CHAPTER TWENTY-EIGHT

CHAPTER TWENTY-NINE

CHAPTER THIRTY

PROLOGUE

Faery—betwixt and between

The revenant swooped down from out of nowhere. Wide gaping maws, fanged and stretched to maul, loosed a shrill cry, shaking Gossamyr de Wintershinn from her petrified stance. She stumbled backward and landed atop the blue marble floor of the circular castle tower. Eyes fixed to the danger, Gossamyr groped blindly at her side, slapping the stone, in seek of her fighting staff.

The very flesh had been stripped from her attacker’s bones. Swathes of tattered muscle clung to the skeleton. Red glowed within the skull’s eyes, molten and dripping, as if blood. The pellicle wings, void of lustrous color, were but a ghostly mesh of flight flapping madly between the shoulder bones. It looked like a winged one—a fée—but it could not possibly be. Never before had she seen the like.

Be this one of the relentless creatures that had been tormenting Faery for a summer of moons?

Tattered wings siphoned the air in foul hisses. The wraithlike thing lunged. A skeletal arm slashed out. Claws cut the air—and flesh.

Gossamyr stroked a finger across her cheek; slippery blood flowed from the cut.

Whence came this creature? ’Twas full sun. She had been tending her own pleasures, looking over the muster of peacocks trampling the wild rose garden below that hugged the inner curtain wall. Why did it attack her?

Shuffling backward, her hand slapped upon something—her fighting staff.

With a hue and cry to strip the senses, the creature again struck. Gossamyr dived to the right. Gripping the applewood staff and, facing down, she kicked back and up. Her bare toes connected with bone. The creature shrieked as it spun into the crystal-white sky.

Pushing up and landing a ready stance, Gossamyr swung the longstaff to mark her periphery—the applewood sang a battle cry—then prepared for a return attack. Keenly, she marked her surroundings for additional threat.

Skeletal arms slashed the air. Bone fingers curled into claws as the creature rushed her. She swung hard, using the force of the staff and counterweighting her body into the defense. The end of her weapon cracked skull. Bits of the creature’s head scattered like a harvest gourd cleaved by elf-shot.

Landing the swing, she steadied her bearing. No time to think, only react. Deft twists of her fingers spun the weapon in a hissing figure of eight as she turned to challenge the opponent. Now headless, the creature hung before her, arms spread—yet the wings flapped. Still alive. If bones could harbor life.



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