BANANAGRAMS® Secrets: The Inside Track on Becoming Top Banana

BANANAGRAMS® Secrets: The Inside Track on Becoming Top Banana
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Discover the secret hints, tips and winning ways of the BANANAGRAMS® bunch! This little book contains the insider secrets to help you become Top Banana …Packed with curious words and fascinating facts, this is a real treasure trove and the perfect gift for word lovers and BANANAGRAMS® players of all ages the world over, and includes:Proper nouns that you CAN play – in any word game!Five ways to turn tiles that save VITAL seconds.Easy-to-make three-letter words: your secret weapon.How to IMPROVE your game with U.K. & U.S. spellings.The one thing you MUST do in your first move.19 games you can play with BANANAGRAMS® tiles.Two ESSENTIAL ways to buy time when you call "PEEL!"Hundreds of weird words that win word games.Clever ways to lose those Q's.The insider techniques of 'Rapid Peeling'.And DOZENS of other top tips to boost your BANANAGRAMS® playing power!Foreword by Dame Judi Dench.Over 8 million copies of the game sold.

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HarperCollins Publishers

Westerhill Road

Bishopbriggs

Glasgow

G64 2QT

First Edition 2014

New Edition 2017

© HarperCollins Publishers 2017

BANANAGRAMS® is the Registered

Trademark of Bananagrams, Inc. of Providence, Rhode Island, U.S.A.

All Rights Reserved.

© 2017 Bananagrams, Inc.

eBook Edition © June 2017 ISBN 9780008250454

Version: 2017-06-30

www.harpercollins.co.uk

A catalogue record for this book is available from the British Library

Author: Deej Johnson

All rights reserved under International and Pan-American Copyright Conventions. By payment of the required fees, you have been granted the non-exclusive, non-transferable right to access and read the text of this e-book on screen. No part of this text may be reproduced, transmitted, downloaded, decompiled, reverse engineered, or stored in or introduced into any information storage and retrieval system, in any form or by any means, whether electronic or mechanical, now known or hereafter invented, without the express written permission of HarperCollins.

The names of all of the products of Bananagrams, Inc. featured or promoted in this publication are protected by trademark law worldwide and may not be used or copied without express written permission.

HarperCollins does not warrant that www.collins.co.uk or any other website mentioned in this title will be provided uninterrupted, that any website will be error free, that defects will be corrected, or that the website or the server that makes it available are free of viruses or bugs. For full terms and conditions please refer to the site terms provided on the website.

I have always been a fan of word games, and BANANAGRAMS was first introduced to me by my daughter, Finty Williams. She was appearing at the Globe Theatre at the time and the whole company used to play the game ferociously every evening before going on stage. One night she brought home a banana-shaped bag and from that minute we were all hooked.

My addiction was instant; I loved the energy of the game, as well as the silliness of the banana pouch, and it soon became an essential companion. It has travelled with me to movie shoots all over the world, where I often cajole fellow cast and crew into games between takes!

Having been a BANANAGRAMS player for a while now, it is fair to say that my approach to the game has become a little routine. I have my own secret strategies for peeling and dumping – although I say “bunching” not “dumping” – but we can all do with polishing up our skills every once in a while! And that is exactly why I am so pleased to find that the people behind the game have chosen to share their marvellous wisdom, tricks and tips in this fascinating little book. Personally, I am looking forward to trying out some new tactics next time I play, as well as sampling some of the new game-play ideas the team have created. I hope you, too, enjoy discovering the sheer delight of BANANAGRAMS.

Good Eggs and Honest Bananas: How BANANAGRAMS Came To Be…

Abe Nathanson was a good egg and an honest banana! Now, the fact that ‘honest banana’ is an anagram of Abe Nathanson has absolutely nothing to do with the name BANANAGRAMS… But the game has everything to do with Abe’s character, and three generations of his delightfully eccentric family who wanted to create a fast, fun diversion…

Despite some of the Nathansons living in the U.S. and some in the U.K., they were all united by 76-year-old Abe’s love of wordplay, wit and fun: as a father, grandfather and friend, he was gently charismatic, effortlessly instilling his love of fun in others. Among those sharing his interests were his daughter – Rena – and Rena’s children, Aaron, then ten, and Ava, then seven. Collectively, they conceived the notion of a new word game that would let people of all ages play anywhere, without endlessly waiting for turns… The idea soon began to develop: “What if it’s a race? What if there’s no board? What if you don’t have to fiddle about with scores?”

As much joyful experimenting got underway, Rena’s family returned to the U.K. and began testing letter combinations among friends… Abe continued working in Rhode Island, eventually telling people he had an anagram game that “drives people bananas!” In doing so, he stumbled on the name BANANAGRAMS! With the inherent silliness of bananas perfectly matching the game’s spirit, the simple rules and lingo fell into place – and the obsession really began…

Many early players found it difficult to put away the distinctive banana-shaped pouches that Rena’s mother Sandy made by hand, and in which the Nathansons gave away the game. Eventually, Rena arranged for a Rhode Island toy shop to stock BANANAGRAMS just to see if the idea of a commercial future for the game was to be… Or not to be! The answer was immediate: BANANAGRAMS flew off the shelf! This quiet success led to the game’s official launch at the 2006 London Toy Fair. Its popularity was instantaneous: the game quickly rose to the status of a modern classic, selling millions worldwide!



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